Panzer III J
(GE033)
includes one Panzer III J with optional (late) 5cm KwK39 gun & one Tank Commander.
Intended for use against other tanks the Panzer III Ausf J benefited from the continuous improvement process that the German army adopted. The increased armour protection over its predecessors allowed it to defeat the armament of the lighter Soviet tanks. Once the German army encountered the heavier T-34 and KV tanks during the invasion of Russia the development of a long 5cm gun was prioritised.
The upgraded Panzer III J (late) with a long 5cm KwK39 gun saw combat in North Africa and Russia where its gun was more than capable of penetrating the increased armour of its opponents.
Mobility: Standard tank
The Panzer III J in Flames of War
Armour Front: 5
Armour Side: 3
Co-ax MG, Hull MG, Protected ammo
Armour Top: 1
5cm KwK38 gun
Range: 24”/60cm
Rate of Fire: 3
Anti-tank: 7
Firepower: 4+
Mobility: Standard tank
The Panzer III J (late) in Flames of War
Armour Front: 5
Armour Side: 3
Co-ax MG, Hull MG, Protected ammo
Armour Top: 1
Firepower: 4+
Anti-tank: 9
Rate of Fire: 3
Range: 24”/60cm
5cm KwK39 gun
Protected Ammo
Many tanks are destroyed not by the enemy shell but by their own ammunition being hit by white-hot fragments of armour and exploding. The chances of this were minimised by providing a safe place for stowing ammunition within the vehicle such as an armoured compartment or inside a water-filled jacket.
If forced to bail out, crews of tanks with protected ammunition are far more confident when it comes to remounting their vehicle quickly.
Tanks with Protected Ammo re-roll all failed Motivation Tests to Remount Bailed Out vehicles in the Starting Step (see page 102 of the main rulebook).
15mm, metal/resin
Battlefront Miniatures