Afrika Korps SdKfz 221 & 222 Light Scout Troop
includes two resin and metal Sd Kfz 221s, two resin and metal Sd Kfz 222s, one plastic Tank Commander sprue and one Unit card.
The Afrika Korps used a mix of light and heavy armoured cars for reconnaissance and to protect themselves from marauding British armoured cars.
The scout troops press British armoured cars back with determination, but in the end, they are aware of their limitations and the foolishness of attempting to assault infantry with a wheeled vehicle.
The SdKfz 222 (2cm)
The Sd Kfz 222 was armed with a 2 cm KwK 30 L/55 autocannon and a 7.92 mm MG 13 machine gun. The crew was increased to three by the addition of a gunner, relieving the commander of that task. In 1938, the MG 13 was replaced by a Maschinengewehr 34, in 1942 the KwK 30 was replaced by the faster firing KwK 38 of the same calibre. Production ran from 1937 to late 1943, with at least 990 vehicles being produced for the army. Its full name was Leichter Panzerspähwagen (2 cm).
The SdKfz 222 (MMG)
The Sdkfz. 221 was armed with a single 7.92 mm Maschinengewehr 34, manned by a two-man crew, and had 4-wheel drive. Production ran from 1935 to 1940 with at least 339 vehicles produced for the army. Some Sd. Kfz 221 were rearmed with a 2.8 cm sPzB 41 "heavy anti-tank rifle" in a modified turret. Its full name was Leichter Panzerspähwagen (M.G.).
The SdKfz 222 (2.8cm)
The 2.8 cm schwere Panzerbüchse 41 (sPzB 41) or "Panzerbüchse 41" was a heavy anti-tank rifle or light anti-tank gun was widely used by light infantry, mountain and paratrooper forces as it could be quickly broken down into its individual components for transport. It was also used on some Sd Kfz 221 and infantry halftracks to add a little extra punch against enemy armour.
Plastic Commander Sprue (x1)
Sd Kfz 221 & 222 Light Scout Troop Unit
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8.8cm Heavy AA Platoon
includes two plastic FlaK 36 8.8cm AA guns, two plastic Gun Crew sprues, two large six-hole bases, one base plug sprue and one Unit card.
The German Army appreciated the heavy 8.8cm FlaK36 anti-aircraft gun as an anti-tank gun. It's ability to knock out any tank at long range was far more interesting to front-line soldiers than its ability to protect their supply lines from Allied bombing raids.
includes six Nikuhaku teams & six Medium four-hole bases.
The Japanese plan for dealing with tanks was simple. They formed Tokkō or ‘special attack’ teams equipped with Molotov Cocktails and mines, relying on the superior moral fibre of the Japanese soldier to overcome matériel superiority.
Afrika Korps Dice Set
includes 20 Afrika Korps-themed gaming dice.
Under the leadership of Generalfeldmarschall Erwin Rommel, the Deutsches Afrika Korps (or DAK) trounced the British Eighth Army time and time again. The ‘Desert Fox’, as he became known, gained an almost mythical status as a military genius to both friend and foe alike.
Afrika Korps Token Set
includes two Ranged In tokens, four Foxholes tokens, eight Pinned Down tokens, one Leader token, four Gone To Ground tokens and one Anti-Aircraft token.
Even though they are toy soldiers, your troops react to heavy fire like real soldiers. Sometimes they get pinned down or bail out of their tanks. They can dig foxholes for protection or go to ground, hiding from the enemy. Tokens help you keep track of the state of your troops.
Afrika Korps Command Cards
Contains 34 cards to enhance your force, field iconic warriors and cutomise your units.
Command Cards provide Flames Of War generals with a way to further personalise and enhance their forces.
Fog of War Objective Cards
contains 30 Fog Of War Objective Cards
The Fog of War Objective deck adds a new mission to the game, creating an ever-changing game state where you may not know your opponent's plans right away. It allows you to play missions with objectives that vary from game to game, and can even change during the game. When capturing an objective in the Fog of War mission, you do not win right away, instead, you score victory points. The player who first hits the agreed victory-point goal wins.